Roughly one of every three apps released in on the full Quest Store are making revenue in the millions, Meta shared during its Connect keynote.
There are more than 400 apps in the Quest store and, according to Meta, “roughly 1 in 3” seeing revenue in the millions of dollars. An additional 2,000+ apps are also on Meta’s App Lab for early access.
Of the main Quest store titles, 33 have grossed more than $10 million and 55 titles have exceeded $5 million in gross revenue. The update shows significant growth since Meta last provided updates in February, with 14 apps at that time making more than $10 million and only 17 apps crossing the $5 million threshold. The Quest store launched with the original standalone headset in May 2019 with Meta saying more than $1.5 billion has been spent on games and apps since that time.
Other notable data points shared by Meta include The Walking Dead: Saints & Sinners surpassing $50 million in revenue on Quest alone, “nearly double its revenue on all other platforms.” Blade & Sorcery: Nomad made $1 million in two days while Zenith: The Last City crossed that threshold in 24 hours. Resident Evil 4, meanwhile, made $2 million in the first 24 hours. Stress Level Zero’s Bonelab made $1 million in less than an hour, establishing it as “the fastest-selling app in Quest history.”
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