Dying Light 2 has gone gold. That’s the archaic term for when games used to cease development and send the completed product to manufacturers to print onto discs, cartridges, or other physical media. Today it still means that the developer is sending something to be printed onto discs, but work is never really over in an era of live updates.
Certainly, work on Dying Light 2 isn’t over for Techland, and the developer even acknowledges it in its gone gold message.
“Dying Light 2 has gone gold!” Techland wrote on social media. “It wouldn’t be possible without your support over all these years – we will spend an additional time making sure that we’ll deliver the best possible experience for you.”
Dying Light 2's development has been anything but smooth. Numerous internal delays initially led to a December 2021 release date, but conflict with management and employee burnout forced Techland to delay Dying Light 2's launch to February 4. The latest delay caught fans by surprise who soon began to question if even February seemed like a reasonable expectation. Lead game designer Tymon Smektala promised there was "zero chance" of further delays and stuck firmly with the February release.
Like all major game releases, Dying Light 2 is certain to have a day-one patch that will basically add two months of development time to this supposedly finished game. Eric's preview revealed that Dying Light 2 could certainly do with more time in the oven, with new gameplay mechanics that feel bad to play with, a cluttered UI, and several new moves that don't seem like an upgrade from the previous game.
While we're still waiting two months for Dying Light's release, we already have an idea of the game's initial pre-load file size thanks to a Twitter source that keeps track of an internal Playstation database.
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